The Russo-Japanese War
(1975)
Who is this game suitable for?
Suitable for ages 12 and up. You can play with 2 to 2 players.
For the pros among you, the following mechanics can be decisive: Hexagon Grid...
Game Data
| Average time to play: | 360 |
| Minimum age: | 12 |
| Number of players: | 2 |
| Publisher: | Compass Games, Game Designers' Workshop (GDW Games), Kokusai-Tsushin Co., Ltd. (国際通信社) |
| Designers: | Marc W. Miller |
| Artists: | Paul Richard "Rich" Banner, Sawshun Yamagushi |
| Mechanics: | Hexagon Grid |
The Russo-Japanese War is a combined game, comprised of two subordinate games: Tsushima and Port Arthur, each of which deal with a facet of the 1904-05 War, and together they present a coherent recreation of the conflict.
The Russo-Japanese War uses the components of Tsushima and Port Arthur.These include:
A. Two maps, labeled Tsushima and Port Arthur. The maps include charts useful in the play of the game.
B. Two counter sheets labeled Tsushima (176 counters each 5/8" square) and Port Arthur (240 counters each 1/2" square)
C. Two subordinate games rules folders.
D. One combined game rules folder.
Also published in Command Magazine Japan #55.
Alternative names:
The Russo-Japanese War
Last Updated: 2025-10-07 10:51:11 UTC
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