Gamma Knights
(1992)
Who is this game suitable for?
Suitable for ages 12 and up. You can play with 1 to 8 players.
For the pros among you, the following mechanics can be decisive: Dice Rolling, Hexagon Grid und Paper-and-Pencil...
Game Data
| Average time to play: | 60 |
| Minimum age: | 12 |
| Number of players: | 1 - 8 |
| Publisher: | Tactical Studies Rules (TSR) |
| Designers: | Dale "Slade" Henson, Steve Winter |
| Artists: | Fred Fields, Mark A. Nelson |
| Mechanics: | Dice Rolling, Hexagon Grid, Paper-and-Pencil |
Gamma Knights is a two-player game pitting power-armoured warriors against regular troops, mutant creatures and other power-armoured warriors. The game is set in the Gamma World post-apocalypse milieu. The warriors, mutants, etc. are represented by cardboard stand-ups in plastic bases that are moved around a hex-based soft card map. A couple of basic scenarios are provided along with rules for creating your own. The game is clearly designed to appeal to Gamma World RPG-ers as there is a large section on how to incorporate power armour into the Gamma World game.
Alternative names:
Gamma Knights
Last Updated: 2025-12-17 21:37:06 UTC
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