Carrier: The Southwest Pacific Campaign – 1942-1943
(1990)
Who is this game suitable for?
Suitable for ages 12 and up. You can play with 1 to 1 players.
For the pros among you, the following mechanics can be decisive: Dice Rolling, Events, Grid Movement, Hexagon Grid, Movement Points, Scenario / Mission / Campaign Game, Simulation, Solo / Solitaire Game und Variable Set-up...
Game Data
| Average time to play: | 360 |
| Minimum age: | 12 |
| Number of players: | 1 |
| Publisher: | Victory Games (I) |
| Designers: | Jon Southard |
| Artists: | Ned Schatzer |
| Mechanics: | Dice Rolling, Events, Grid Movement, Hexagon Grid, Movement Points, Scenario / Mission / Campaign Game, Simulation, Solo / Solitaire Game, Variable Set-up |
"Carrier: The Southwest Pacific Campaign - 1942-1943" is a solitaire wargame simulation of both historical and hypothetical carrier battles in the Southwest Pacific Theater during the hotly-contested naval campaigns of 1942 and 1943. As the U.S. commander, you maneuver your task forces and conduct air searches in a tension-packed contest to find the Japanese carriers before they locate and attack yours. Simple game mechanics control Japanese movement and determine the timing and strengths of their attacks. You will not know that a Japanese air strike is headed your way until it actually appears in the skies above your task force. Once the enemy has been located, you face the very same, real-life, tactical dilemmas as your historical counterparts.
Contents:
1 22" x 32" Map
780 Counters (3 Sheets)
1 Rules Booklet
2 Charts and Table Cards
2 Charts and Table Screens
1 Ten-sided Die
1 Counter Tray
Alternative names:
Carrier: The Southwest Pacific Campaign – 1942-1943
Last Updated: 2025-10-08 21:12:22 UTC
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