Shiloh: Bloody April, 1862 – Designer's Edition
(2016)
Who is this game suitable for?
Suitable for ages 12 and up. You can play with 2 to 2 players.
For the pros among you, the following mechanics can be decisive: Dice Rolling, Grid Movement, Hexagon Grid, Movement Points, Ratio / Combat Results Table, Simulation und Zone of Control...
Game Data
| Average time to play: | 300 |
| Minimum age: | 12 |
| Number of players: | 2 |
| Publisher: | Paul Koenig Games |
| Designers: | Paul Koenig |
| Artists: | Stephen Oliver |
| Mechanics: | Dice Rolling, Grid Movement, Hexagon Grid, Movement Points, Ratio / Combat Results Table, Simulation, Zone of Control |
By the spring of 1862, the Union Army of the Tennessee, under Gen. Grant, had captured most of that state and was gathering at Pittsburg Landing to link with Gen. Buell’s Army of the Ohio and then move on to capture the vital Confederate railroad junction of Corinth, Mississippi. Confederate troops, led by Albert Sydney Johnston, were, however, gathering outside Corinth to strike a blow at Grant’s army before Buell could arrive.
"Shiloh: Bloody April 1862 (Designer's Edition)" is a two-player wargame simulating the bloody clash of arms that occurred around Shiloh Church on 6-7 April 1862. As the Confederate player, you must try to crush Grant’s unsuspecting army on the first day or be crushed yourself by the overwhelming force of Grant and Buell’s combined armies. As the Union player, you must hold onto Pittsburg Landing at all costs, until Buell’s troops arrive to shift the balance in your favor.
The Designer's Edition restores some changes from the S&T edition to the original rules. For example, in the S&T edition, the Hornets' Nest encompasses a half dozen hexes. In the Designer's Edition it is only one hex, as it should be. There are several other similar changes going back to the designer's original intent. Additional changes include the map, counters, and CRT.
Alternative names:
Shiloh: Bloody April, 1862 – Designer's Edition
Last Updated: 2025-08-27 09:17:41 UTC
Load comments...