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   Merc: D.O.W. (1980)

Image of Merc: D.O.W. 🔎

Who is this game suitable for?

Suitable for ages 12 and up. You can play with 2 to 2 players.
For the pros among you, the following mechanics can be decisive: Dice Rolling, Events, Grid Movement, Hexagon Grid, Measurement Movement, Paper-and-Pencil, Player Judge, Scenario / Mission / Campaign Game und Simulation...

Game Data

Average time to play: 240
Minimum age: 12
Number of players: 2
Publisher: Adversary Games
Designers: Jim McHone, Carl A. Smith, Jr.
Artists: Unknown
Mechanics: Dice Rolling, Events, Grid Movement, Hexagon Grid, Measurement Movement, Paper-and-Pencil, Player Judge, Scenario / Mission / Campaign Game, Simulation
Durchschnitt: 0.0 (0 Bewertungen )
Publisher Description Mercenaries, Dogs of War, a role-playing or miniatures game of late 20th century mercenaries. Rules include complete weapons lists, character generation, scenarios, maps, floor plans, which are excellent with or without a GM. User Summary A military-themed RPG co-authored by Carl Smith (of TSR and Pacesetter fame) and Jim McHone. This ziplocked game consists of two digest-sized rulebooks and a set of pull-out maps, charts, and tables. Two supplements were later released. Code Name: Nova focused on Warsaw Pact forces and The OMEGA File was a role-playing adventure.

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Alternative names: Merc: D.O.W.
Last Updated: 2025-08-12 23:30:39 UTC

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