Star Fleet Battles: Module J – Fighters
(1991)
| Durchschnittliche Spieldauer: | 180 |
| Mindestalter: | 12 |
| Anzahl Spieler: | 2 - 12 |
| Verlag: | Amarillo Design Bureau, Inc., Task Force Games |
| Designer: | Stephen V. Cole |
| Künstler: | Leanna M. Cole, Ken Mayfield |
| Mechaniken: | Dice Rolling, Hexagon Grid, Simulation |
Part of the Star Fleet Battles Captain's Edition line.
From the back of the cover:
This exciting new module for Star Fleet Battles adds these features to the game system:
- Combat rules: Chaff packs protect fighters. Shuttle bay explosions can rip the guts out of a carrier. Escorts use aegis fire control to protect the carriers.
- Two new drones: Starfish is a multi-warhead ADD. Stingray is a long-range dogfight drone.
- Fighter rules: Warp booster packs double fighter speed. Create ace pilots with pilot quality rules if you green pilots survive long enough. Fighters can use the dogfight rules for close combat. Multi-role shuttles add powerful new capabilities to flagships and carriers. Federation SWAC shuttles are the most powerful electronic-warfare units in the galaxy. Heavy fighters have twice the firepower. Fighter pods add enhanced capabilities to any fighters. Rail-launched anti-drones are deadly in dogfights. Casual bases can be created everywhere.
- Ships and fighters: Nineteen carriers, ten escorts, complete auxiliary carrier SSDs for all races, and dozens of fighters, including several new types.
- Scenarios and campaigns: 22 exciting scenarios, including two mini-campaigns, one grand campaign, and the entirely new space monster Starswarm.
Last Updated: 2025-10-08 04:44:31 UTC
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