boardgame· 2003
YINSH
In YINSH, players move rings, leaving markers that flip when jumped. Form a row of five markers of your color to remove one ring. The first player to remove three rings wins. Each completed row brings victory closer, but reduces your available movement options strategically.
If you like the mechanics Grid Movement, Pattern Building, Catch the Leader , you will enjoy this game.
This game belongs to the family Series: GIPF Project, Category: Combinatorial, Players: Two-Player Only Games, Digital Implementations: Board Game Arena, Misc: Mensa Select, Category: n in a row, Digital Implementations: Boiteajeux, Digital Implementations: BoardSpace, Digital Implementations: BrettspielWelt.
This game falls under the category: Abstract Strategy.
- Players
- 2
- Duration
- 30–60 min
- Age
- 9+
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