Murmansk Run: Arctic Convoys to Russia
(2016)
Who is this game suitable for?
Suitable for ages 8 and up. You can play with 2 to 4 players.
For the pros among you, the following mechanics can be decisive: Dice Rolling, Point to Point Movement, Secret Unit Deployment und Simulation...
Game Data
| Average time to play: | 300 |
| Minimum age: | 8 |
| Number of players: | 2 - 4 |
| Publisher: | (Self-Published) |
| Designers: | Lou Coatney |
| Artists: | Lou Coatney |
| Mechanics: | Dice Rolling, Point to Point Movement, Secret Unit Deployment, Simulation |
Game description from the designer:
Simple/abstracted. 9 seasonal turns, Spr42-Spr44. Hidden task force movement until recon/contact. Destroyer divisions (4 ships) and individual warships of higher classes, from Koeln to Tirpitz for the Germans and Scylla to Alabama (to Victorious) for the Allies. 8 of 12 freighter loads must make it to Murmansk and/or Arkhangelsk per season - more than 1 convoy may be necessary. Loss of a capital ship can alter season victory outcome.
Could be multi-player game, and - as for my Malta convoys game Lion's Lair - surface battles could be resolved by miniatures instead of the boardgame's rules/mechanics.
Each season can take from 30-75 minutes, because of point by point possible U-boat attacks - let alone the Wolfpack - so the campaign game is much longer than Lion's Lair.
Alternative names:
Murmansk Run: Arctic Convoys to Russia
Last Updated: 2025-08-19 00:23:35 UTC
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