Kampfpanzer: Armored Combat, 1937-40
(1973)
Für wen eignet sich das Spiel?
Für alle ab 12 Jahren. Ihr könnt das Spiel mit 2 bis 2 Spielern spielen.
Für die Profis unter Euch können folgende Mechaniken: Action Queue, Dice Rolling, Events, Grid Movement, Hexagon Grid, Movement Points, Paper-and-Pencil, Programmed Movement, Scenario / Mission / Campaign Game, Simulation, Simultaneous Action Selection und Zone of Control ausschlaggebend sein...
Spiele Daten
| Durchschnittliche Spieldauer: | 120 |
| Mindestalter: | 12 |
| Anzahl Spieler: | 2 |
| Verlag: | SPI (Simulations Publications, Inc.) |
| Designer: | Jim Dunnigan |
| Künstler: | Manfred F. Milkuhn, Redmond A. Simonsen |
| Mechaniken: | Action Queue, Dice Rolling, Events, Grid Movement, Hexagon Grid, Movement Points, Paper-and-Pencil, Programmed Movement, Scenario / Mission / Campaign Game, Simulation, Simultaneous Action Selection, Zone of Control |
Strategy & Tactics magazine #41.
"A tactical level simulation of armored warfare as it was in the period 1937-1940. Conflicts represented took place in the Spanish Civil War, the Battle of Khalkhin-Gol, the Russo-Finish War, and the early stages of World War II. Armies represented include the British, French, German, Czech, Finnish, Russian, Japanese, Polish, Spanish Republican and Spanish Nationalist. A great variety of armored fighting vehicles are involved in a wide range of situations along with infantry and artillery units. A panic rule simulates the varying levels of training, discipline and determination of the forces represented."
Units represent platoon sized units. One turn is 3 minutes and 40 seconds. Each hex is 100 meters across. Used SPI's first simultaneous movement plotting system, SiMov.
Last Updated: 2025-08-12 17:19:27 UTC
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