2 Hour Dungeon Crawl
2014 • 0-0 Spieler • Alter 0+
Für wen eignet sich das Spiel?
Wenn Ihr Rollenspiele mögt und gerne die Genres Action / Adventure und Fantasy spielt passt es sehr gut.
Für die Profis unter Euch können folgende Mechaniken: Class Based, Dice, Dice Pool, GM-less, Grid-based und Race Based ausschlaggebend sein...
Spiele Daten
- Verlag
- Two Hour Wargames (THW Game Design)
- Designer
- Ed Teixeira
- Künstler
- Paul Kime, James Smyth
- Mechaniken
- Class Based (Pilot, Wizard, Scientist, etc), Dice (Primarily d6), Dice Pool (Roll multiple dice vs target), GM-less (No gamemaster needed to play), Grid-based (uses square terrain for move/combat), Race Based (Player Race/Species affects gameplay)
- Genre
- Action / Adventure, Fantasy
from the introduction:
2 Hour Dungeon Crawl (2HDC) is a complete stand-alone game. You are the Leader of a Band of adventurers exploring an underground dungeon. Your objective is to enter the dungeon, find treasure, or rescue someone, and return safely. Note that killing monsters is not part of your objective, but may be necessary.
We’ve done everything to make the game easy to play yet still challenging. Bookkeeping has been reduced to a minimum, with the goal of getting players playing as quickly, and as often as possible.
from the cover:
Characters from 15 different races for you to choose from.
8 different Professions from Casters to Warriors and everything in between.
Rules for your characters to grow in skills and abilities, as they succeed.
30+ Attributes to make your characters unique.
A variety of Melee and Missile Weapons, as well as different Armor types, to help you customize your characters.
Over 30 Spells and Magical Items for your use.
A system that generates your Dungeon as you play in it; from how big it is, to who is the Big Bad - the Monster in charge.
user note:
This game also has an entry on BGG: 2 Hour Dungeon Crawl
Alternative Namen
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