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   Musketeer (1994)

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Für die Profis unter Euch können folgende Mechaniken: Area Movement, Dice Rolling, Line of Sight, Measurement Movement und Simulation ausschlaggebend sein...

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Durchschnittliche Spieldauer: 0
Mindestalter: 0
Anzahl Spieler: 0
Verlag: Naseby Publications
Designer: RCV (Bob) Hunt
Künstler: Unbekannt
Mechaniken: Area Movement, Dice Rolling, Line of Sight, Measurement Movement, Simulation
Durchschnitt: 0.0 (0 Bewertungen )
These rules are suitable for a wide range of actions, from small skirmishes to large battles. By adjusting the ratios you can utilise the figures you have available. I have deliberately avoided laying down tedious minutae of law. Your interpretation of history is what makes for an enjoyable replication of events as you understand them. If you are lucky, you will find a like mind or at least a tolerant collaborator. You will notice that the tables have been kept very basic; for example, superior armour. This way you or an umpire can decide by comparing the units engaged, without recourse to pluses or minuses for breastplate, helmet, tassetts etc. If in doubt ignore it. The ratio of pikemen to musketeers always causes controversy. If you do not have any accurate idea for a particular battle, then it may be helpful to know, that it is generally accepted that Parliament as early as 1642 reached 2 musketeers to I pikeman. The Royalists probably attained this by late 1643. In Scotland the ratio of 3 musketeers to 2 pikemen appears to be more common. Finally, nothing is written in stone here, but keep to the spirit of the period, avoid gamesmanship, be prepared to lose graciously or be generous in victory. —description from the designer

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Alternative Namen: Musketeer
Last Updated: 2025-08-30 21:48:19 UTC

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