Für wen eignet sich das Spiel?
Wenn Ihr Rollenspiele mögt und gerne die Genres Fantasy (Science Fantasy) und Science Fiction (Space Opera) spielt passt es sehr gut.
Für die Profis unter Euch können folgende Mechaniken: Attribute/Stat Based, Class Based, Dice, Dice, Level Based, Point Based, Progression Tree, Race Based und Skill Based ausschlaggebend sein...
Spiele Daten
- Verlag
- Paizo Publishing, SmiteWorks
- Designer
- Kate Baker, Christopher Carey, Crystal Frasier, Thurston Hillman, Adrian Ng, Owen K.C. Stephens
- Künstler
- Luca Bancone, Tony Barnett, Giorgio Baroni, Diana Franco Campos, Emily Crowell, Raph Lomotan, Damien Mammoliti, Mark Molnar, Roberto Pitturru, Matias Tapia, Adam Vick
- Mechaniken
- Attribute/Stat Based (STR, CON, PER, etc), Class Based (Pilot, Wizard, Scientist, etc), Dice (Primarily d20), Dice (Various), Level Based (Earn XP and level up), Point Based (allocate points to get skills, powers, etc), Progression Tree (Skills, professions, magic abilities, etc.), Race Based (Player Race/Species affects gameplay), Skill Based (buy or gain skills)
- Genre
- Fantasy (Science Fantasy), Science Fiction (Space Opera)
Publisher's Blurb:
Now employees of solar researchers, the Deep Cultures Institute, the heroes are set to investigate what's happening in the sun. Burglars in the DCI museum throw that plan askew by facilitating the theft of DCI data. The missing files are compiled and cross-referenced rumors on potential intelligent life inside the Pact Worlds star, none substantiated. Who might want such speculation, and why? Following the robbers' path takes the characters to the bubble city of Corona and the infamous, unstable Brass Bazaar. It turns out the thieves weren't the only ones interested in the DCI's guesswork. The heroes must uncover who has the stolen data, find out where it's stored, and extract it. In the process, they discover more than they bargained for!
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