Saprobiont
(2012)
| Average time to play: | 20 |
| Minimum age: | 10 |
| Number of players: | 4 |
| Publisher: | (Web published) |
| Designers: | Matt Buist, Carl de Visser, Matthew Gatland, James Hannam |
| Artists: | Max Schulz, Kerry Simpson |
| Mechanics: | Area Majority / Influence, Variable Player Powers |
"Created at Global Game Jam 2012
Emerging and adapting, newly formed life evolves on a decaying creature.
The goal in Saprobiont is to accumulate the most Biomass for your species to avoid extinction. Players earn Biomass by controlling Zones as well as by other species-specific means. The player with the most Biomass at the end of the game wins.
The species are:
The Swarm - Places tokens twice each turn. Gets a biomass bonus when controlling four or more zones.
The Shredder - Gets a Biomass bonus for killing enemies
The Canker - Placing tokens in a zone converts enemy tokens. Gains a Biomass bonus for of their tokens at end of the game.
The Ampulex - Placing in a zone, moves enemy tokens out forcing new conflict. Earn bonus biomass for tokens killed in this way.
"
Alternative names:
Saprobiont
Last Updated: 2025-08-16 04:34:25 UTC
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