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   Neuroshima Hex! Mad Bomber (2007)

Bild von Neuroshima Hex! Mad Bomber 🔎

Für wen eignet sich das Spiel?

Für alle ab 8 Jahren. Ihr könnt das Spiel mit 2 bis 4 Spielern spielen.
Für die Profis unter Euch können folgende Mechaniken: Hand Management, Hexagon Grid, Player Elimination, Team-Based Game, Tile Placement und Variable Player Powers ausschlaggebend sein...

Spiele Daten

Durchschnittliche Spieldauer: 30
Mindestalter: 8
Anzahl Spieler: 2 - 4
Verlag: Portal Games, Z-Man Games
Designer: Michał Oracz
Künstler: Jakub Jabłoński
Mechaniken: Hand Management, Hexagon Grid, Player Elimination, Team-Based Game, Tile Placement, Variable Player Powers
Durchschnitt: 0.0 (0 Bewertungen )
The Mad Bomber is a single tile supplement for Neuroshima Hex. It was given away, with rules only in Polish, to participants at a Neuroshima Hex tournament during the game convention Pionek in Gliwice, Poland 2007-12-08. The Mad Bomber is a single unit which belongs to no player nor army. He starts the game on the center of the map. If he receives any damage during a battle, he immediately explodes in the same phase, causing a point of damage to units in all 6 neighboring hexes (except headquarters). He then will be drawn as the first tile by the next player in turn order after the one who caused the bomber to be hit, and that player can deploy him on the map again. If more than one player hits him in the same initiative phase of the battle, then he is knocked out of the game. The Mad Bomber II works slightly differently: he starts the game off the board. Either player can then, by discarding a tile in addition to their usual discard, place the Bomber anywhere on the board. Once he is eliminated, he may then be placed again by either player, as previously detailed. Expands: Neuroshima Hex

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Alternative Namen: Neuroshima Hex! Mad Bomber
Last Updated: 2025-10-21 12:47:42 UTC

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