Trauma Case Inbound
(2007)
| Average time to play: | 30 |
| Minimum age: | 10 |
| Number of players: | 1 - 4 |
| Publisher: | (Web published), NeoNavis |
| Designers: | Wendell Martin, Jr. |
| Artists: | Unknown |
| Mechanics: | Point to Point Movement, Simulation |
Trauma Case Inbound is a game portraying an unusually hectic day at a hospital's emergency department. Its level of realism lies between that of actual medical procedures and emergency medicine as depicted in movies/television shows. Players will need to assign their limited numbers of doctors, nurses, and equipment based on available information on incoming patients, and personnel fatigue is a significant factor.
The game may be played either solitaire or multi-player (which is a "multi-solitaire" situation presenting each player with the same incoming patients). Multi-player interaction is possible by rerouting inbound patients to another player's hospital. There's no fixed limit on the number of players, but one to four is a reasonable range.
Components include:
7-page rulebook
Hospital Map
31 counters
106 markers
Game Display
Two Doctor/Nurse Displays
Patient Display
Sequence of Play
One six-sided die is required for play.
The Print-n-Play PDF can be found at:
http://www.wargamedownloads.com/item.php?item=492
Alternative names:
Trauma Case Inbound
Last Updated: 2025-08-13 09:07:54 UTC
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