Wayfarers of the South Tigris: Tides of Trade
(2025)
| Average time to play: | 90 |
| Minimum age: | 13 |
| Number of players: | 1 - 4 |
| Publisher: | Garphill Games, HIT Games, Pixie Games |
| Designers: | S J Macdonald, Shem Phillips |
| Artists: | Mihajlo Dimitrievski |
| Mechanics: | Area Majority / Influence, End Game Bonuses, Modular Board, Open Drafting, Set Collection, Solo / Solitaire Game, Tags, Tile Placement, Track Movement, Worker Placement with Dice Workers, Worker Placement, Different Worker Types |
In Wayfarers of the South Tigris: Tides of Trade, new opportunities for commerce have opened up beyond Mesopotamia. We must document new lands, establish trading posts, and oversee a greater increase in advanced technologies for the work ahead.
Tides of Trade gives players the means to upgrade their workers, recruit traders, and compete for influence over the new red guild. The expansion also includes a flurry of additional cards for each draw pile.
Main features of the expansion:
A board to upgrade your workers in a similar way to upgrading dice
Adds a 4th (Red) minaret, and therefore a new area control spot and a new way to spend influence
Trader Tiles and new Overseer Townsfolk which bring powerful new actions into the game
New cards for each of the various decks
-description from designer
Last Updated: 2025-10-07 20:55:21 UTC
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