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   5.56mm (2006)

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Who is this game suitable for?

Suitable for ages 0 and up. You can play with 1 to 2 players.
For the pros among you, the following mechanics can be decisive: Action Points und Variable Phase Order...

Game Data

Average time to play: 120
Minimum age: 0
Number of players: 1 - 2
Publisher: Wargames Journal
Designers: Tom Hinshelwood
Artists: Unknown
Mechanics: Action Points, Variable Phase Order
Durchschnitt: 0.0 (0 Bewertungen )
25/28mm modern skirmish system. Rules cover infantry and vehicles. Players are intended to use about a squad each. The game relies on a card based activation system - each character is assigned a card and activates when it is drawn. Elite characters get a second card but receive fewer actions when it comes up. Task rolls are done with a single six-sided die and generally scale by distance. Better trained characters receive a larger bonus to their tests. Damage is an opposed roll (damage versus strength) and can inflict death or one of several wound states. Wounds reduce movement and penalize a character on skill tests. The morale rules are tucked away in the back of the rules, but boil down to checking morale for certain casualty-based triggers. The rulebook does not provide a points or scenario system, though there is a system for generating squads. Wargames Journal has published at least one scenario for the game as a free PDF download.

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Alternative names: 5.56mm
Last Updated: 2025-08-13 12:53:49 UTC

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