Grand Shatranj
(2006)
Who is this game suitable for?
Suitable for ages 6 and up. You can play with 2 to 2 players.
For the pros among you, the following mechanics can be decisive: ...
Game Data
| Average time to play: | 60 |
| Minimum age: | 6 |
| Number of players: | 2 |
| Publisher: | (Web published) |
| Designers: | Joe Joyce |
| Artists: | Unknown |
| Mechanics: | Unknown |
"As chess evolved from shatranj in the West, pieces gained power by becoming long-range sliders, producing an abstract game where most pieces can cross an open board in a single turn. Eastern variants stay closer to the beginnings of the game, which featured a number of short-range sliders and leapers, but the power pieces still seem to be long-range. What if long-range pieces did not come to be so dominant? Suppose the short-range pieces of chess' infancy became more powerful by gaining additional short-range moves? Grand Shatranj is the companion game to Great Shatranj. It extends the examination of short-range leapers by looking at another 2-square jumper and 2 short-range riders.
Grand Shatranj is a short-range variant of Christiaan Freeling's Grand Chess name and setup used with permission and thanks played on a 10x10 board. A Grand Chess set may be used to play. This game uses the pasha, a piece that steps 1 square or leaps 2 squares in a straight line, and introduces 2 apparently new variant chess pieces, the oliphant and lightning warmachine, bishop and rook analogs which step 1 square or leap 2 squares, then may step 1 or leap 2 again. No piece moves more than 4 squares, but pawn walls lose effectiveness. The game plays rather differently than its namesake, and is the third in a series of shatranj variants.
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Alternative names:
Grand Shatranj
Last Updated: 2025-07-22 21:40:05 UTC
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