Twenty First Century Digital Witch: The Techie Clique Guide
2017 • 0-0 Spieler • Alter 0+
Für wen eignet sich das Spiel?
Wenn Ihr Rollenspiele mögt und gerne die Genres Animation / Comics, Fantasy (Modern Urban Fantasy) und Magical Girl spielt passt es sehr gut.
Für die Profis unter Euch können folgende Mechaniken: Attribute/Stat Based, Dice, Dice Step, Point Based, Progression Tree und Race Based ausschlaggebend sein...
Spiele Daten
- Verlag
- Relentless Fiction
- Designer
- Malcolm Harris
- Künstler
- Malcolm Harris, Abigail Soto
- Mechaniken
- Attribute/Stat Based (STR, CON, PER, etc), Dice (Various), Dice Step (variable dice vs. static target), Point Based (allocate points to get skills, powers, etc), Progression Tree (Skills, professions, magic abilities, etc.), Race Based (Player Race/Species affects gameplay)
- Genre
- Animation / Comics, Fantasy (Modern Urban Fantasy), Magical Girl
INFORMATION IS MAGIC!
Moving through Cyberspace at the speed of thought, Building a better monster and forging reality from steel and thought.
The Techie Witch is the epitome of innovation and progress in a magical world where tradition is the norm and information is a growing commodity.
21st Century Digital Witch brings to the forefront the newest type of witch. One that melds magic and science into a new art form. This guide discusses the Techie-witch in details and continues the ongoing storyline in the world of Witch Girls Adventures.
Build with the Necromancers, Fly with the Zoomers and improve magic with the Innovators.
This book includes the history, lifestyle and more of Techies, plus adds six new cliques, new and expanded skills, the complete guide to Cybermancy, an updated equipment rules and a travelogue on Oracle space, the realm of pure information.
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