Sentinel Tactics: The Flame of Freedom
(2014)
| Average time to play: | 60 |
| Minimum age: | 13 |
| Number of players: | 2 - 8 |
| Publisher: | Greater Than Games, LLC, Living Worlds Games |
| Designers: | Christopher Badell, Luther Bell Hendricks V, Kevin G. Nunn |
| Artists: | Adam Rebottaro |
| Mechanics: | Action Points, Dice Rolling, Grid Movement, Hexagon Grid, Line of Sight, Modular Board, Movement Points, Pick-up and Deliver, Roll / Spin and Move, Take That, Team-Based Game, Variable Player Powers, Zone of Control |
"Sentinel Tactics: The Flame of Freedom is a tactical combat game that uses a hex grid map to represent terrain. Each player controls one or more heroes or villains, each of which has unique powers. Combat is based on the rolling of six-sided dice. Whereas Sentinels of the Multiverse is a fully cooperative game, Sentinel Tactics is a team-based game. Groups of players will cooperate against either a villain player or against another team of players, so while the game is competitive, cooperation and teamwork are still vital to the gameplay.
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Alternative names:
Sentinel Tactics: The Flame of Freedom
Last Updated: 2025-08-17 00:54:31 UTC
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