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   21 Plots Too (2012)

Bild von 21 Plots Too 🔎
Verlag: Independence Games
Designer: Tony Hicks, Audra Layton, Greg Seaborn, John Waldon, John Watts, Wendy Watts
Künstler: Can Stock Photo Inc. / AlgolOnline
Mechaniken: Attribute/Stat Based (STR, CON, PER, etc), Dice (Primarily d6), Lifepath Character Generation (Character starts at birth), Point Based (allocate points to get skills, powers, etc), Race Based (Player Race/Species affects gameplay), Random Attribute Generation (during Character Creation), Skill Based (buy or gain skills)
Genre: Science Fiction
Durchschnitt: 0.0 (0 Bewertungen )
From the publisher: Following in the footsteps of our popular supplement 21 Plots, 21 Plots Too presents 21 situations with 6 possible outcomes for the Referee to use with a gaming group. These can be useful not only when planning a short diversion from the main campaign, but also on those occasions where the players stray from the anticipated path. Like all our products, the main intention of this book is to provide an extra spark to the Referee's imagination.

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Alternative Namen: 21 Plots Too
Last Updated: 2025-10-23 21:23:41 UTC

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