Classic BattleTech Field Manual: Updates
(2003)
Who is this game suitable for?
Suitable for ages 0 and up. You can play with 2 to 6 players.
For the pros among you, the following mechanics can be decisive: Dice Rolling, Hexagon Grid und Variable Player Powers...
Game Data
| Average time to play: | 120 |
| Minimum age: | 0 |
| Number of players: | 2 - 6 |
| Publisher: | Fanpro |
| Designers: | Herbert A. Beas II, Randall N. Bills, Loren Coleman, Warner Doles, Chris Hartford, David L. McCulloch, Brant Sponberg, Chris Trossen |
| Artists: | Doug Chaffee, Chris Lewis |
| Mechanics: | Dice Rolling, Hexagon Grid, Variable Player Powers |
"From the back of the book:
For five long years the Inner Sphere has know war on a scale not seen in centuries, with the militaries of literally every faction involved in combat to one extent or another. Now, as relative peace appears to be settling over the Inner Sphere, a review of the military forces of the BattleTech universe are in order.
Classic BattleTech Field Manual: Updates updates all ten Field Manuals, including a history section that will bridge the gap between where the appropriate Field Manual left off and the current year of 3067, as well as a complete and current TO&E for all factions. Updated random 'Mech assignment tables for all factions are also included.
User comment:
This sourcebook updates all of the ten volumes released by FASA as the Field Manual series, moving the timeline in each up to early 3067. While it doesn't add any new rules, units or equipment to those revealed in the Field Manual series, it does update the unit locations and the tables used for generating different force elements, which is very useful for generating games or campaigns.
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Alternative names:
Classic BattleTech Field Manual: Updates
Last Updated: 2025-08-15 09:14:20 UTC
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