Pip System Corebook
(2017)
| Publisher: | Third Eye Games |
| Designers: | Eloy Lasanta, Carol Darnell, Derek A. Kamal, John D. Kennedy, Martin Manco, Crystal Mazur, Amanda Milner, Jacob Wood |
| Artists: | Jacob Blackmon, Kennedy Cooke-Garza, Gary Dupuis, Gunship Revolution, Jeremy Hart, Widodo Pangarso, Shaman's Stockart, James Shields, Rian Trost |
| Mechanics: | Dice (Primarily d6), Dice Pool (Roll multiple dice vs target), Exploding Dice (Die may 'explode' into a second roll), Point Based (allocate points to get skills, powers, etc), Skill Based (buy or gain skills), Trait / Aspect Based (personality affects gameplay) |
| Genre: | Generic / Universal |
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Publisher's blurb:
The Pip System is what Third Eye Games has used in the past for a number of family-style RPGs, including Mermaid Adventures and Infestation, An RPG of Bugs and Heroes. Each of those games and their mechanical iterations have been nominated for Best Family Game at the ENnie Awards. We've taken what lessons these first editions had to teach to further develop and expand upon the game and its systems. Our goal is a complete toolbox of mechanics for almost any gaming experience. The Pip System Corebook has all you need to create characters in a Modern, Fantasy, Sci-Fi or Spooky! setting, each with their own gear and equipment, character backgrounds, and tone, but all the while using the same core set of mechanics to make the game happen.
Alternative names:
Pip System Corebook
Last Updated: 2025-10-15 00:54:12 UTC
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