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   Overlord: D-Day and the Beachhead Battles (2007)

Bild von Overlord: D-Day and the Beachhead Battles 🔎

Für wen eignet sich das Spiel?

Für alle ab 16 Jahren. Ihr könnt das Spiel mit 2 bis 4 Spielern spielen.
Für die Profis unter Euch können folgende Mechaniken: Chit-Pull System, Dice Rolling und Hexagon Grid ausschlaggebend sein...

Spiele Daten

Durchschnittliche Spieldauer: 2160
Mindestalter: 16
Anzahl Spieler: 2 - 4
Verlag: New England Simulations
Designer: Mark Hinkle
Künstler: Mark Hinkle
Mechaniken: Chit-Pull System, Dice Rolling, Hexagon Grid
Durchschnitt: 0.0 (0 Bewertungen )
OVERLORD: D-Day and the Beachhead Battles is an expansion module for The Killing Ground: Campaign for Normandy, July-August 1944 that covers the period from June 6, to July 5, 1944. This 30 game-turn module links directly to The Killing Ground with an additional map, playing pieces and rules. It may also be played as a single map, stand alone game. In either case, the original The Killing Ground game is required to use this module. OVERLORD: D-Day and the Beachhead Battles is divided into three stages, each with a different sequence of play. 1. D-Day: June 6, 1944 2. OVERLORD: The Build-up 3. The Killing Ground D-Day: June 6th, 1944 sequence of play is used only on game-turn one. OVERLORD: The Build-up sequence of play starts on turn 2 and ends the Game-turn in which both Allied nationalities have completed their depots. The Killing Ground: Campaign for Normandy, July-August 1944 sequence of play starts the turn after the depots are completed. The rules from the original Killing Ground game are used throughout the Build-up except were noted. The rules for D-Day and OVERLORD are in addition to and supersede the standard Killing Ground rules until the end of the Build-up. The OVERLORD expansion module includes the following: 24 page OVERLORD Rules Booklet D-Day Turn 1 Sequence of Play Booklet 2nd edition Killing Ground Rules Booklet North map section ; 22" x 34" (2 sided) 280 back-printed, die cut counters (1/2 inch) Game Turn Record Track Sequence of Play Card (2 sided) Breakdown Battalion recombination guide German Set-up card D-Day and Build-up Charts and Tables card Combat Manual Pamphlet Guide to Replacement Counters Allied Tracks and Tables Single Map Supplement Card CRT Card Most units are regiments; armor and other assets are battalions. At one day per turn and 2.5 km a hex. (from publisher's page and BGG users)

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Last Updated: 2025-08-13 11:08:03 UTC

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