Blood, Bilge and Iron Balls: Naval Wargame Rules for the Age of Sail
(2011)
Who is this game suitable for?
Suitable for ages 12 and up. You can play with 2 to 2 players.
For the pros among you, the following mechanics can be decisive: Dice Rolling, Measurement Movement, Paper-and-Pencil und Simulation...
Game Data
| Average time to play: | 0 |
| Minimum age: | 12 |
| Number of players: | 2 |
| Publisher: | Pen and Sword Books |
| Designers: | Alan Abbey |
| Artists: | Unknown |
| Mechanics: | Dice Rolling, Measurement Movement, Paper-and-Pencil, Simulation |
Blood, Bilge and Iron Balls is a set of wargame rules for naval battles in the Age of Sail.
With them you can recreate the triumphs of Nelson or Hawke or tackle pirates on the Spanish Main.
The rules themselves are very simple and easy to learn.
Each player can easily command a single ship or several, the rules working equally well for a single frigate chasing down a privateer, or a large-scale fleet action with multiple players on each side.
The basic rules have been written with the emphasis on providing a fast-playing and fun game, but optional rules are included which will add a greater level of historical realism and detail.
A unique card-driven turn sequence prevents the game becoming too predictable.
Also included are a selection of scenarios for re-fighting specific historical battles and simple campaign rules.
Although intended for use with model ships, the rule book includes sheets of ship counters which can be used to get started.
Just add dice, tape measure and pencil and you're ready to play.
—description from publisher
Alternative names:
Blood, Bilge and Iron Balls: Naval Wargame Rules for the Age of Sail
Last Updated: 2025-10-14 15:42:11 UTC
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