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   Neuroshima Hex! 3.0: Mercenaries from Alabama (2007)

Bild von Neuroshima Hex! 3.0: Mercenaries from Alabama 🔎

Für wen eignet sich das Spiel?

Für alle ab 10 Jahren. Ihr könnt das Spiel mit 2 bis 4 Spielern spielen.
Für die Profis unter Euch können folgende Mechaniken: Hand Management, Hexagon Grid, Player Elimination, Team-Based Game, Tile Placement und Variable Player Powers ausschlaggebend sein...

Spiele Daten

Durchschnittliche Spieldauer: 40
Mindestalter: 10
Anzahl Spieler: 2 - 4
Verlag: Portal Games, Z-Man Games
Designer: Michał Oracz, Stephen Pole
Künstler: Michał Oracz
Mechaniken: Hand Management, Hexagon Grid, Player Elimination, Team-Based Game, Tile Placement, Variable Player Powers
Durchschnitt: 0.0 (0 Bewertungen )
"Rare expansion, can be found in some of the original Neuro Hex boxes. Gives you 4 chips (one for army) and an small information in instruction manual. You can choose which is going to which army, but i realized it by simply looking at them. Rules? Yes, please: Get the chip somewhere you can see it for time of play. When you want, you can switch another chip and replace it with mercenary. A set of 4 tokens Alabama Mercenaries are soldiers of fortune who can reinforce any other army. In a 2-player game, players decide whether to add 1 or 2 Mercenaries to their armies. In a 3- or 4-player game, each player places 1 chosen Mercenary tile face down next to his regular army. When drawing tokens, a player can always draw his Mercenary instead of his own army unit. For ALL game purposes, the chosen Mercenary tile is treated as a regular unit owned by whoever played that tile. As a visual reminder, players can mark their Mercenaries with HQ tokens. "

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Last Updated: 2025-08-15 09:13:55 UTC

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