The Rigelian Wars 2146-3705
(1974)
Who is this game suitable for?
Suitable for ages 10 and up. You can play with 2 to 2 players.
For the pros among you, the following mechanics can be decisive: Dice Rolling, Grid Movement, Hexagon Grid, Movement Points, Ratio / Combat Results Table, Scenario / Mission / Campaign Game, Simulation und Zone of Control...
Game Data
| Average time to play: | 120 |
| Minimum age: | 10 |
| Number of players: | 2 |
| Publisher: | JagdPanther Publications |
| Designers: | Raymond Beane, Stephen V. Cole |
| Artists: | Stephen V. Cole |
| Mechanics: | Dice Rolling, Grid Movement, Hexagon Grid, Movement Points, Ratio / Combat Results Table, Scenario / Mission / Campaign Game, Simulation, Zone of Control |
The Rigelian Wars 2146-3705 represents the series of wars fought between the expanding Rigelian Empire and the collapsing Altair-Mizar Dynasty.
The game consists of a series of "mini-games" which are referred to as "wars". Each of these consists of an indefinite number of turns. Separating the wars are special "peace periods" during which construction of new ships and redistribution of forces takes place. The turns within the wars consist of movement and combat phases.
Rigelian Wars is an amateur early DTP (mimeograph) that contains a 4 piece (8.5 x 11) map, two strips of unmounted counters, and 6 pages of rules. Three scenarios, low-complexity, fairly standard wargame mechanics, production, warp (and hyper-warp) movement, ground units, and a Cobalt Bomb that destroys everything in the target hex!
Alternative names:
The Rigelian Wars 2146-3705
Rigilian Wars
Last Updated: 2025-12-17 07:09:46 UTC
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