Judgment Day
1998 • 0-0 Players • Age 0+
Who is this game suitable for?
If you like role-playing games and enjoy playing genres like Fantasy (High Fantasy), this game is perfect for you.
For the pros among you, the following mechanics can be decisive: Attribute/Stat Based, Class Based, Dice, Level Based, Race Based und Random Attribute Generation...
Game Data
- Publisher
- Tactical Studies Rules (TSR)
- Designers
- John Hinkle (I), Todd Wallen
- Artists
- (Uncredited)
- Mechanics
- Attribute/Stat Based (STR, CON, PER, etc), Class Based (Pilot, Wizard, Scientist, etc), Dice (Various), Level Based (Earn XP and level up), Race Based (Player Race/Species affects gameplay), Random Attribute Generation (during Character Creation)
- Genre
- Fantasy (High Fantasy)
A One-Round Living City Tournament
From the introduction:
Descending down into the town You find Sendrin a town of large ancient stone and smaller newer wood buildings. It will not be hard to find the town hall. Rounding the corner towards the hall you are confronted with a huge line of people. The people are standing sitting or sleeping at one side of the street. The line extends up the street, ending at the doors of what appears to be the town hall. Walking up the street you receive cross looks and rude comments. Line cutters and Out-of-towners you are called from some of the hundred or more in line. Before the doors stands a uniformed guard, the letter says to report to the council hall and this is it, might as well get to it.
Alternative names
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