Midway Island
(1972)
Who is this game suitable for?
Suitable for ages 12 and up. You can play with 2 to 2 players.
For the pros among you, the following mechanics can be decisive: Dice Rolling, Grid Movement, Hexagon Grid, Line of Sight, Movement Points, Secret Unit Deployment, Simulation und Variable Set-up...
Game Data
| Average time to play: | 90 |
| Minimum age: | 12 |
| Number of players: | 2 |
| Publisher: | Panzerfaust Publications |
| Designers: | Robert Garbish |
| Artists: | Don Lowry |
| Mechanics: | Dice Rolling, Grid Movement, Hexagon Grid, Line of Sight, Movement Points, Secret Unit Deployment, Simulation, Variable Set-up |
The first point of the four pages of its rules' manual says:
"Present Avalon Hill Midway rules (1964) shall apply except where noted, as follows:"
This, for sure, identify this Panzerfaust 53 insert as a Midway expansion. It expands the basic game by adding destroyers, transports, more details and, last but not least, a map of Midway Island and the ground forces that must contend it.
Besides that it remains a product that shows all its age, with a spartan graphics, the best that could do, in 1972, a semi-homemade magazine like it was Panzerfaust in that period.
The result is the best that could have been made by R.W. Garbisch with what could allow a magazine like Panzerfaust in 1972.
Alternative names:
Midway Island
Last Updated: 2025-10-09 14:39:41 UTC
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