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   A Game of Thrones: The Card Game – Princes of the Sun (2009)

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Who is this game suitable for?

Suitable for ages 14 and up. You can play with 2 to 4 players.
For the pros among you, the following mechanics can be decisive: Hand Management, Open Drafting, Simultaneous Action Selection und Variable Player Powers...

Game Data

Average time to play: 60
Minimum age: 14
Number of players: 2 - 4
Publisher: Fantasy Flight Games, Edge Entertainment, Galápagos Jogos, Game Harbor, Giochi Uniti, Heidelberger Spieleverlag
Designers: Nate French, Eric M. Lang
Artists: Nate French, Eric M. Lang, Christian T. Petersen
Mechanics: Hand Management, Open Drafting, Simultaneous Action Selection, Variable Player Powers
Durchschnitt: 0.0 (0 Bewertungen )
Princes of the Sun contains 120 cards for use with A Game of Thrones: The Card Game and is an essential foundation for anyone looking to play House Martell in the LCG environment. Infamous Martell characters like Prince Doran and Princess Arianne Martell, Areo Hotah, Ser Arys Oakheart, Darkstar, the Daynes of Sunspear, and the Red Viper himself are featured, along with the staple building block cards necessary to make the Martells a competitive option. Description for 2011 revised edition from the publisher: The Princes of the Sun reprint for A Game of Thrones: The Card Game, marked with "Revised Edition" on the front of the box, now includes three copies of each of the 60 unique cards included in the original printing. Featuring the defiant and treacherous vengeance-seekers of the Dornish sands, Princes of the Sun offers players a full play set with which to immediately begin competitive House Martell deck-building. Also included is an intriguing "Civil War" game variant that lets players compete for the limited resources of a single deck. House Martell excels at icon manipulation, the production of influence, and in vengeance: to do well against this House is asking for punishment. Princes of the Sun showcases House Martell's counterintuitive win strategy, "winning through losing". That is, this strategy comprises of letting your opponents win certain challenges in order for you to win others or take some other benefit. Get ready to have a bloodthirsty response to House Martell's slights with Princes of the Sun!

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Last Updated: 2025-08-14 06:56:08 UTC

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