Year of the Comet
2001 • 0-0 Players • Age 0+
Who is this game suitable for?
If you like role-playing games and enjoy playing genres like Fantasy (Modern Urban Fantasy) und Science Fiction (Cyberpunk), this game is perfect for you.
For the pros among you, the following mechanics can be decisive: Attribute/Stat Based, Dice, Dice Pool, Exploding Dice, Point Based, Race Based und Skill Based...
Game Data
- Publisher
- Descartes Editeur, Fanpro
- Designers
- Robert Boyle, Elissa Carey, Martin Gotthard, Dan "Flake" Grendel, Eleanor Holmes, Michelle Lyons, Ray Macey, Michael Mulvihill, Steven Ratkovich, Richard Tomasso, Shane Winzar
- Artists
- James Nelson, Steve Prescott, Shane White, Matt Wilson (I)
- Mechanics
- Attribute/Stat Based (STR, CON, PER, etc), Dice (Primarily d6), Dice Pool (Roll multiple dice vs target), Exploding Dice (Die may 'explode' into a second roll), Point Based (allocate points to get skills, powers, etc), Race Based (Player Race/Species affects gameplay), Skill Based (buy or gain skills)
- Genre
- Fantasy (Modern Urban Fantasy), Science Fiction (Cyberpunk)
The Sky is Falling!
The year 2061 marks the return of Haley's Comet and the 50th anniversary of the Awakening--do you celebrate or run for cover? Each day brings a new surprise. Will you transform into a genetic changeling or fall prey to a doomsday cult? Will you be in Denver when the dragon runs amok or in Japan when the Ring of Fire deals death to the Empire? Will you fight toxic spirits in the Yucatan or run from the walking dead?
Year of the Comet shakes and stirs the world of Shadowrun, describing a series of events around which gamemasters and players can build entire adventures and campaigns. It details a new dragon, new spirits, and new genetic expressions that can affect your character.
Alternative names
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