World of Darkness

2004 • 0-0 Players • Age 0+

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Who is this game suitable for?

If you like role-playing games and enjoy playing genres like Horror (Supernatural), this game is perfect for you.
For the pros among you, the following mechanics can be decisive: Attribute/Stat Based, Dice, Dice Pool, Point Based, Progression Tree, Race Based, Skill Based und Trait / Aspect Based...

Game Data
Publisher
Devir, La Factoría de Ideas, Feder & Schwert, ISA, Twenty Five Edition, White Wolf Entertainment AB
Designers
Justin Achilli, Andrew Bates, Philippe Boulle, Carl Bowen, Bill Bridges, Dean Burnham, John Chambers, Rick Chillot, Ken Cliffe, Conrad Hubbard, Michael B. Lee, Chris McDonough, Matthew McFarland, Ethan Skemp, Richard Thomas (I), Mike Tinney, Steve Wieck, Stewart Wieck, Frederick Yelk
Artists
Thom Ang, Samuel Araya, Tim Bradstreet, Anna Harper, Jeremy Jarvis, Becky Jollensten, Michael Kaluta, David Leri, Jason Manley, Mark A. Nelson, Jean-Sebastien Rossbach, Greg Ruth, Christopher Shy, Durwin Talon, Joshua Gabriel Timbrook, Jamie Tolagson
Mechanics
Attribute/Stat Based (STR, CON, PER, etc), Dice (Primarily d10), Dice Pool (Roll multiple dice vs target), Point Based (allocate points to get skills, powers, etc), Progression Tree (Skills, professions, magic abilities, etc.), Race Based (Player Race/Species affects gameplay), Skill Based (buy or gain skills), Trait / Aspect Based (personality affects gameplay)
Genre
Horror (Supernatural)

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