Dawnmarsh (Pathfinder)
(2017)
| Verlag: | Raging Swan Press |
| Designer: | David N. Ross |
| Künstler: | V. Shane Colclough, William McAusland, Maciej Zagorski |
| Mechaniken: | Attribute/Stat Based (STR, CON, PER, etc), Dice (Primarily d20), Level Based (Earn XP and level up), Race Based (Player Race/Species affects gameplay), Skill Based (buy or gain skills) |
| Genre: | Fantasy (High Fantasy) |
Dawnmarsh is that rare breed of lizardfolk village that welcomes trade, offering secret regenerative elixirs, techniques to tame riding lizards, poisons of the marshes and fleet guides to navigate the hazardous terrain. Cultures clash among the stilted houses on the Dawnmarsh swampy islands—here, trade is useful but the very presence of foreign traders sparks tension with neighbouring tribes and cautious locals. Adventurers can find useful allies in innkeepers and lizardfolk youths who hear much as well as an elderly visionary. The sun-worshipping lizardfolk have begun to abandon traditions deemed vile by the visiting traders, but even partial betrayal of the old ways has given a foothold to lizardfolk warmongers interested in transforming Dawnmarsh from a place of healing to a place of war.
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Dawnmarsh (Pathfinder)
Last Updated: 2025-08-19 21:15:03 UTC
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