Shot and Shell: Naval Combat in the Civil War
(1987)
Für wen eignet sich das Spiel?
Für alle ab 12 Jahren. Ihr könnt das Spiel mit 1 bis 4 Spielern spielen.
Für die Profis unter Euch können folgende Mechaniken: Dice Rolling, Grid Movement, Hexagon Grid, Line of Sight, Movement Points, Paper-and-Pencil und Simulation ausschlaggebend sein...
Spiele Daten
| Durchschnittliche Spieldauer: | 120 |
| Mindestalter: | 12 |
| Anzahl Spieler: | 1 - 4 |
| Verlag: | 3W (World Wide Wargames) |
| Designer: | Roger Nord |
| Künstler: | Unbekannt |
| Mechaniken: | Dice Rolling, Grid Movement, Hexagon Grid, Line of Sight, Movement Points, Paper-and-Pencil, Simulation |
"Shot and Shell: Naval Combat in the Civil War", is a sequel of the Yaquinto wargame The Ironclads: A Tactical Level Game of Naval Combat in the American Civil War 1861-1865 and includes a conversion chart. Scale is 100 yards per hex, 3 minutes per turn, with 1 ship or regiment (of infantry, or equivalent in cavalry or artillery) per unit-counter. 27 scenarios and 6 maps.
Shot and Shell can be treated as a stand-alone wargame. It comes with everything needed to play.
The land-warfare dimension is greatly expanded in Shot and Shell (over that of the "Ironclads Expansion Kit"). Scenarios can be naval only or land-sea combined--or even land-only, if one wanted to design such a scenario. There are also rules for firing several same-caliber guns at once, reducing the amount of die rolling.
Alternative Namen:
Shot and Shell: Naval Combat in the Civil War
Last Updated: 2025-08-12 17:12:14 UTC
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