Kippy Koo
(1956)
Who is this game suitable for?
Suitable for ages 8 and up. You can play with 2 to 4 players.
For the pros among you, the following mechanics can be decisive: Roll / Spin and Move...
Game Data
| Average time to play: | 20 |
| Minimum age: | 8 |
| Number of players: | 2 - 4 |
| Publisher: | Parker Brothers |
| Designers: | (Uncredited) |
| Artists: | Unknown |
| Mechanics: | Roll / Spin and Move |
Kippy Koo appears to be the forerunner of "Trouble" as it predates the children's classic by 9 years. The game is subtitled: "Indian Racing Game" and has a pasted on Native American theme in which the marbles represent braves having a race to determine which tribe is superior. The board layout and game play is similar to Trouble with a few exceptions. For example, instead of the Pop-o-matic die, you use 2 dice for movement. Since you need to roll a 6 to start a marble on the track, you can use a 6 on either die or the total of the two. Like backgammon, you can move 2 pieces by using the number on each die, or move 1 piece by using the total on both. If you roll doubles, you get to take an additional turn. Finally, in Kippy Koo, a marble need only cross the finish line to exit the board (no exact rolling is needed).
Alternative names:
Kippy Koo
Last Updated: 2025-10-10 01:18:12 UTC
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