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   Guerre éclair IV: Heia Safari ! (1999)

Image of Guerre éclair IV: Heia Safari !

Who is this game suitable for?

Suitable for ages 10 and up. You can play with 2 to 2 players.
For the pros among you, the following mechanics can be decisive: Dice Rolling und Simulation...

Game Data

Average time to play: 0
Minimum age: 10
Number of players: 2
Publisher: Histoire & Collections
Designers: Hervé Pérez
Artists: Unknown
Mechanics: Dice Rolling, Simulation
Durchschnitt: 0.0 (0 Bewertungen )
Heia Safari ! is the third module for Guerre éclair for the North African campaign during World War II. Ownership of rules published in Vae Victis magazine 20,21,22 is necessary. Guerre éclair is a simple miniature wargame rules, in French, to simulate combats in the first half of the 20th century, where each player handles the equivalent of a division. It uses special command cards, dice and a standard 32 cards deck. For minis from 1/300 to 1/72 Sequence of play: Command phase - only beginning of game, then: activation of units (using the regular cards) orders movements combat Scale: 1 cm = 50m 1 mini = ~60 men 1 model = ~10 vehicles

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Last Updated: 2025-08-02 06:55:33 UTC

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