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   Vampire: The Masquerade – Heritage: The Gentleman's Story (2020)

Bild von Vampire: The Masquerade – Heritage: The Gentleman's Story 🔎

Für wen eignet sich das Spiel?

Für alle ab 14 Jahren. Ihr könnt das Spiel mit 2 bis 4 Spielern spielen.
Für die Profis unter Euch können folgende Mechaniken: Legacy Game und Once-Per-Game Abilities ausschlaggebend sein...

Spiele Daten

Durchschnittliche Spieldauer: 90
Mindestalter: 14
Anzahl Spieler: 2 - 4
Verlag: Conclave Editora, Nice Game Publishing, Conclave Editora, Nice Game Publishing
Designer: Babis Giannios, Babis Giannios
Künstler: Lukas Siegmon, Lukas Siegmon
Mechaniken: Legacy Game, Once-Per-Game Abilities
Durchschnitt: 0.0 (0 Bewertungen )
Designed by a true connoisseur of Vampire: The Masquerade, this mostly mission-based add-on follows the story of one Roger de Camden from the early 1300s to the mid-twentieth century. The Gentleman's Story This expansion adds a suite of infamous kindred to your copy of Vampire: The Masquerade - Heritage. Roger de Camden, otherwise known as "The Gentleman", provides letters of introduction to mysterious figures shaping the World of Darkness. Call upon their favor to alter your chronicle, twisting bloodlines and banishing troublesome characters to the shadows... or bringing them back. This expansion features 28 cards to be added to the chronicle deck after the first chapter and revealed through play. Use the card ID (bottom right corner) to place them in the right order. The Gentleman's Story expansion introduces 2 new card types to the game. Includes: 1 - Rule Card 4 - Strays 24 - Letters of Introduction THE STRAYS These 4 new and exclusive characters are implemented the same way as chronicle characters. The Victor of that chapter sleeves the new character with either side visible, and retains or adds them to the character deck. Strays include: Mahtiel, Abdalkutba, Pentweret, & Roger De Camden. LETTERS OF INTRODUCTION These 24 cards each conclude a specific mission chain. The player who has claimed the most corresponding missions receives the letter of introduction, which may be discard during any aftermath phase for the indicated effect. In the case of ties, no player receives the letter of introduction. Retain - Instead of selecting a retainer from your bloodline, select any vampire of the indicated clan (including from an opponent's bloodline or the character deck). Banish - Select any vampire of the indicated clan, and place them into this expansion box. They may not be used for the rest of the chronicle. Readmit - Return any previously banished vampire into play, moving them from this expansion box to the character deck.

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Last Updated: 2025-10-06 02:33:32 UTC

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