Für wen eignet sich das Spiel?
Wenn Ihr Rollenspiele mögt und gerne die Genres Fantasy (High Fantasy) spielt passt es sehr gut.
Für die Profis unter Euch können folgende Mechaniken: Action Table, Attribute/Stat Based, Class Based, Dice, Level Based, Point Based, Race Based und Skill Based ausschlaggebend sein...
Spiele Daten
- Verlag
- (Self-Published)
- Designer
- Sean Jones (II), Jerry Langland
- Künstler
- (Uncredited)
- Mechaniken
- Action Table (table determines action outcomes), Attribute/Stat Based (STR, CON, PER, etc), Class Based (Pilot, Wizard, Scientist, etc), Dice (Various), Level Based (Earn XP and level up), Point Based (allocate points to get skills, powers, etc), Race Based (Player Race/Species affects gameplay), Skill Based (buy or gain skills)
- Genre
- Fantasy (High Fantasy)
User summary:
This brief resource describes the step-by-step process (in considerable detail) used to create monsters for Animus. It includes a few print-and-play sheets, including a final build sheet using the game's standard "stat block".
Alternative Namen
Lade Kommentare...