A World of Darkness: Mummy (1st Edition)
1992 • 0-0 Players • Age 0+
Who is this game suitable for?
If you like role-playing games and enjoy playing genres like Horror (Supernatural) und Modern, this game is perfect for you.
For the pros among you, the following mechanics can be decisive: Attribute/Stat Based, Dice, Dice Pool, Point Based, Progression Tree, Race Based und Skill Based...
Game Data
- Publisher
- White Wolf Entertainment AB
- Designers
- Steve Wieck
- Artists
- Janet Aulisio, John Cobb, Chris McDonough, Joshua Gabriel Timbrook
- Mechanics
- Attribute/Stat Based (STR, CON, PER, etc), Dice (Primarily d10), Dice Pool (Roll multiple dice vs target), Point Based (allocate points to get skills, powers, etc), Progression Tree (Skills, professions, magic abilities, etc.), Race Based (Player Race/Species affects gameplay), Skill Based (buy or gain skills)
- Genre
- Horror (Supernatural), Modern
From the Back of the Book:
Legends of Evil
They've trod the earth for millennia, stalking their foes with unrelenting patience. From the banks of the Nile and the tombs of the dead they, have spread, until nowhere on earth remains free from their influence.
Are Not Always Myths
Now their wars flame with abandon, burning all those trapped on their battlefields. Wielding mighty magics, dying only to rise and fight again, they continue their battles as the gods themselves have decreed.
Mummy includes:
Rules For playing Mummy characters and their powerful sorceries, or adding them to already-existing Vampire or Werewolf Chronicles.
A complete system of immortality, far different from the one powering Vampires, with its own unique strengths and weaknesses.
A Mummy Story; ready for beginning and experienced players and Storytellers.
A World OF Darkness: Mummy, requires possession of either Vampire: The Masquerade or Werewolf: The Apocalypse.
Alternative names
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