Struggle of Japanese missions to Tang China
(1986)
Who is this game suitable for?
Suitable for ages 0 and up. You can play with 2 to 2 players.
For the pros among you, the following mechanics can be decisive: Dice Rolling, Point to Point Movement, Secret Unit Deployment und Simulation...
Game Data
| Average time to play: | 30 |
| Minimum age: | 0 |
| Number of players: | 2 |
| Publisher: | Kokusai-Tsushin Co., Ltd. (国際通信社), Sho-Kikaku |
| Designers: | Yasushi Nakaguro |
| Artists: | Unknown |
| Mechanics: | Dice Rolling, Point to Point Movement, Secret Unit Deployment, Simulation |
This is historical board game based on missions from Japan to China (630-894 A.D.) - see Wikipedia page.
This game was born from a joke title. So Japanese pronunciation of missions to Tang China is "Kentoshi (é£å使)" as same as Japanese title of Avalon hill's Gladiator (å£é士).
Incidentally, its subtitle is "Do You See Jianzhen's Tears!?"
The players either control Japan or Silla (one of the Three Kingdoms in Korea). The game actions is resolved by random chits and dice roll.
Winner is determined by Victory Points: Japan gets points if the mission returns safe, Shilla gets Points if the mission is removed along the way.
First published in Japanese Simulator Magazine renewal #3.
Republished in Wargame Japanese history #19 in September 2013.
Alternative names:
Struggle of Japanese missions to Tang China
遣唐使の戦い
Last Updated: 2025-10-09 02:03:21 UTC
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