BattleTech: ilClan

2021 • 0-0 Players • Age 0+

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Who is this game suitable for?

If you like role-playing games and enjoy playing genres like Mecha, this game is perfect for you.
For the pros among you, the following mechanics can be decisive: Attribute/Stat Based, Dice, Lifepath Character Generation, Point Based, Skill Based und Trait / Aspect Based...

Game Data
Publisher
Catalyst Game Labs
Designers
Herbert A. Beas II, Aaron Cahall, Philip A. Lee, Blaine Pardoe, Craig Reed, Lance Scarinci, Geoff Swift
Artists
Balaskas, Juan Miguel López Barea, Margarita Bourkova, Doug Chaffee, Ken Coleman, Eldon Cowgur, Dale Eadeh, Jonathan Gonzalez, Mark Hayden, Stephen Huda, Alex Iglesias, Michael Komarck, David Lecossu, Marco Mazzoni, Florian Mellies, Víctor Manuel Leza Moreno
Mechanics
Attribute/Stat Based (STR, CON, PER, etc), Dice (Primarily d6), Lifepath Character Generation (Character starts at birth), Point Based (allocate points to get skills, powers, etc), Skill Based (buy or gain skills), Trait / Aspect Based (personality affects gameplay)
Genre
Mecha
Alternative names

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