Sabres and Witchery
(2012)
| Publisher: | Beyond Belief Games |
| Designers: | Simon Washbourne |
| Artists: | (Uncredited) |
| Mechanics: | Attribute/Stat Based (STR, CON, PER, etc), Class Based (Pilot, Wizard, Scientist, etc), Dice (Primarily d20), Dice (Various), Level Based (Earn XP and level up), Random Attribute Generation (during Character Creation) |
| Genre: | Action / Adventure (Swashbuckling / Pirates), History (Alternative), Horror (Supernatural) |
Subtitle: Supernatural Horror RPG
Publisher's Description:
Sabres & Witchery is a role-playing game nominally set in Europe (although it could be elsewhere) at the end of the English Civil War through to approximately the Napoleonic Wars era. The time-period of Sabres & Witchery is not specific – it could be any time from the late 1600’s to the early 1800’s; the "Age of Enlightenment" through to the "Industrial Revolution". You don’t even need to clearly define it before you start play.
It is based on a set of 'old school' fantasy role playing rules, which itself was based on the first fantasy role playing game. You are free to publish your own adventures, house-rules, and any other sort of materials designed for this game. Guidelines and requirements are at the end of the book.
From the Introduction:
It is assumed that characters in the game will be mainly treading paths in wild out-of-the-way places – tangled forests, wind-swept moors, dark mountain valleys and storm-ravaged coasts. They are hunting horrors that other people prefer to avoid and those horrors are only out at night, in the darkness and where they can’t be discovered.
Alternative names:
Sabres and Witchery
Sabres & Witchery
Last Updated: 2025-10-13 12:36:11 UTC
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