Battle School
2012 • 0-0 Players • Age 0+
Who is this game suitable for?
If you like role-playing games and enjoy playing genres like Fantasy (High Fantasy), this game is perfect for you.
For the pros among you, the following mechanics can be decisive: Attribute/Stat Based, Class Based, Dice, Level Based, Progression Tree und Skill Based...
Game Data
- Publisher
- Flying Buffalo, Inc. (FBI), Trollgodfather Press
- Designers
- Ken St. Andre
- Artists
- David Ullery
- Mechanics
- Attribute/Stat Based (STR, CON, PER, etc), Class Based (Pilot, Wizard, Scientist, etc), Dice (Primarily d6), Level Based (Earn XP and level up), Progression Tree (Skills, professions, magic abilities, etc.), Skill Based (buy or gain skills)
- Genre
- Fantasy (High Fantasy)
website blurb:
A solitaire adventure for low level humanoid characters.
Do you know how to fight? Or could a goblin girl with a trident take you down? Find out when you visit the Shadowhand Battle School on Trollworld in this solo adventure.
from the Introduction:
This is a short adventure for any humanoid character who uses a melee weapon like a sword. You are not allowed to use a missile weapon in this adventure. It is written for Tunnels and Trolls 7.5 edition, but may be used with any edition of the rules. You may need a rulebook, paper, dice, and your character sheet.
Even the best of warriors require training--in fact, the best warriors are constantly training and retraining themselves. In the western lands of the Dragon continent on Trollworld, it is known that the best training can be gained in the schools run by the legendary Shadowhand Brotherhood. Even the Death Commandos of the Goddess are happy to train in a Shadowhand academy.
You have been offered one free lesson at the local training school. You bring your weapons and armor and arrive early in the morning to see the Headmaster. The lesson you get this morning will be free, but in the future you may wish to bring some gold along in order to pay for further training.
Alternative names
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