AfterWars
1991 • 0-0 Players • Age 0+
Who is this game suitable for?
If you like role-playing games and enjoy playing genres like Science Fiction (Post Apocalypse), this game is perfect for you.
For the pros among you, the following mechanics can be decisive: Attribute/Stat Based, Class Based, Dice, Random Attribute Generation und Skill Based...
Game Data
- Publisher
- Stellar Games
- Designers
- L. Lee Cerny, Timothy J. McFadden, Walter H. Mytczynskyj
- Artists
- L. Lee Cerny, Bradley McDevitt, Rob Prior, Pamela Shanteau, David Zenz
- Mechanics
- Attribute/Stat Based (STR, CON, PER, etc), Class Based (Pilot, Wizard, Scientist, etc), Dice (Primarily d10), Random Attribute Generation (during Character Creation), Skill Based (buy or gain skills)
- Genre
- Science Fiction (Post Apocalypse)
Role playing in a Post WWIII America.
From the back cover:
"Out of the radioactive cloud thundered the four horsemen of the apocalypse. War astride his great red horse. Followed by Pestilence. Then rode Conquest upon the technohorse, and finally the skeleton of Death. These four rode all across the world, shaping its future after the bombs fell. The war was over. Now only the fighting was left.
"You are a survivor. Now it is time for you to start putting it all back together again. You must beat back scavenger gangs and rads. Then defeat the mutants and others to explore the universe joints. It's time for you to start carving out a better world.
"The future depends on you"
Also from the back cover:
- A straightforward combat system
- Detailed character generation system.
- Flexible rules.
- Universe Joints.
- A rich background.
- A detailed listing of weapons, vehicles, and equipment.
Alternative names
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