Boxing: the Game
2024 • 2-2 Spieler • Alter 12+
Für alle ab 12 Jahren. Ihr könnt das Spiel mit 2 bis 2 Spielern spielen.
Für die Profis unter Euch können folgende Mechaniken: Action / Event, Action Drafting, Auction Compensation, Auction: Dexterity, Auction: Fixed Placement, Auction: Once Around, Auction: Turn Order Until Pass, Betting and Bluffing, Card Play Conflict Resolution, Chaining, Closed Drafting, Critical Hits and Failures, Deck, Bag, and Pool Building, Deduction, Events, Hand Management, Layering, Action / Event, Action Drafting, Action Queue, Auction Compensation, Auction: Dexterity, Auction: Fixed Placement, Auction: Once Around, Auction: Turn Order Until Pass, Card Play Conflict Resolution, Critical Hits and Failures, Deck, Bag, and Pool Building, Deduction, Events, Hand Management, Layering, Memory, Once-Per-Game Abilities, Ordering, Pattern Recognition, Events, Hand Management, Layering, Memory, Once-Per-Game Abilities, Ordering, Pattern Recognition, Ratio / Combat Results Table, Rock-Paper-Scissors, Score-and-Reset Game, Simulation, Simultaneous Action Selection, Sudden Death Ending, Variable Player Powers, Variable Set-up, Memory, Once-Per-Game Abilities, Ordering, Pattern Recognition, Ratio / Combat Results Table, Real-Time, Rock-Paper-Scissors, Roles with Asymmetric Information, Score-and-Reset Game, Simulation, Simultaneous Action Selection, Single Loser Game, Square Grid, Stat Check Resolution, Sudden Death Ending und Variable Player Powers ausschlaggebend sein...
- Durchschnittliche Spieldauer
- 30 Minuten
- Mindestalter
- 12+
- Anzahl Spieler
- 2
- Verlag
- Triple S Games
- Designer
- Steven S Safak, Steven S Safak, Steven S Safak
- Künstler
- Unbekannt
- Mechaniken
- Action / Event, Action Drafting, Auction Compensation, Auction: Dexterity, Auction: Fixed Placement, Auction: Once Around, Auction: Turn Order Until Pass, Betting and Bluffing, Card Play Conflict Resolution, Chaining, Closed Drafting, Critical Hits and Failures, Deck, Bag, and Pool Building, Deduction, Events, Hand Management, Layering, Action / Event, Action Drafting, Action Queue, Auction Compensation, Auction: Dexterity, Auction: Fixed Placement, Auction: Once Around, Auction: Turn Order Until Pass, Card Play Conflict Resolution, Critical Hits and Failures, Deck, Bag, and Pool Building, Deduction, Events, Hand Management, Layering, Memory, Once-Per-Game Abilities, Ordering, Pattern Recognition, Events, Hand Management, Layering, Memory, Once-Per-Game Abilities, Ordering, Pattern Recognition, Ratio / Combat Results Table, Rock-Paper-Scissors, Score-and-Reset Game, Simulation, Simultaneous Action Selection, Sudden Death Ending, Variable Player Powers, Variable Set-up, Memory, Once-Per-Game Abilities, Ordering, Pattern Recognition, Ratio / Combat Results Table, Real-Time, Rock-Paper-Scissors, Roles with Asymmetric Information, Score-and-Reset Game, Simulation, Simultaneous Action Selection, Single Loser Game, Square Grid, Stat Check Resolution, Sudden Death Ending, Variable Player Powers
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