The Solomons Campaign (Second Edition) (2008)

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Temps de jeu: 0
Age min.: 0
Joueurs: 2
Editeur: Decision Games (I), Kokusai-Tsushin Co., Ltd. (国際通信社)
Concepteurs: Joseph Miranda
Artistes: Joe Youst
Mécaniques: Hexagon Grid

Game description from the publisher:

The Solomons Campaign is an extensive redesign of the old-SPI game of the same name originally designed and published by James F. Dunnigan in 1973. It presents a two-player, complex historical simulation of the air, sea and land campaigns waged on and around the island of Guadalcanal in the summer and fall of 1942. The game begins with the American invasion of that island and includes the subsequent Japanese attempts to retake it. The game is intended to be a simulation of combined air-naval-ground operations, or what are today called "joint operations". Consequently it centers on modeling command and staff systems, focusing on the difficulties and advantages inherent in sequenced interactions between and among air, naval and ground forces.



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