Sixth Sense (1970)
Playtime: 30
Min. Age: 6
Players: 2 - 4
Publisher: Mind-Flex Games, RR Fenton & Co Auckland New Zeland, Climax Corporation Sydney Australia, Otto Maier Verlag, Educa Borras, Gemini Games (UK)
Designers: Mordecai Meirowitz
Artists: Unknown
Mechanics: Memory, Pattern Recognition
Min. Age: 6
Players: 2 - 4
Publisher: Mind-Flex Games, RR Fenton & Co Auckland New Zeland, Climax Corporation Sydney Australia, Otto Maier Verlag, Educa Borras, Gemini Games (UK)
Designers: Mordecai Meirowitz
Artists: Unknown
Mechanics: Memory, Pattern Recognition
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The game that challenges both your intelligence and power of deduction. It was created by "Marko" Meirovitz, the inventor of Master Mind(R).
Master Mind meets Battleship!
Each player inserts symbols and/or numbers into a plastic playing board using colored pegs. Then, in turn, each players asks the opponent(s) if a peg is in a desired section of their board. Each player keeps track of all guesses either on a separate board or in memory. The player whose symbols and letters have been discovered is out of the game. The player who outlasts and outwits the others wins.
Master Mind meets Battleship!
Each player inserts symbols and/or numbers into a plastic playing board using colored pegs. Then, in turn, each players asks the opponent(s) if a peg is in a desired section of their board. Each player keeps track of all guesses either on a separate board or in memory. The player whose symbols and letters have been discovered is out of the game. The player who outlasts and outwits the others wins.
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The game was also published under these names:
Geheim Code X4 ,
Perception ,
Sixth Sense ,
Code X4 ,
Letras Secretas
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ag.gameitem.lastUpdated: 2025-07-18 19:57:08.405