FPSccg (2008)
Czas gry: 10
Min. wiek: 0
Gracze: 2 - 0
Wydawca: (Web published), Johnson-Chilton Games
Projektanci: Louis Chilton, Sean Johnson
Artyści: Joshua Willhite
Mechaniki: Variable Player Powers, Hand Management
Min. wiek: 0
Gracze: 2 - 0
Wydawca: (Web published), Johnson-Chilton Games
Projektanci: Louis Chilton, Sean Johnson
Artyści: Joshua Willhite
Mechaniki: Variable Player Powers, Hand Management
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FPSccg brings the world of first-person-shooter video games to a fast-paced collectible card game. Players use weapons, ammunition, and other equipment to battle each other in a high caliber fight to the finish. They can compete one-on-one, as teams, or in all out free-for-all death match games. The FPSccg rules are easy to learn and feature a streamlined turn sequence, an entirely unique resource system, and forward-resolving effects. Gone are the days of tapping and exhausting and of last-in-first-out.
The FPSccg Edition One base set contains 220 cards of varying rarities. All rules and card lists are available at FPSccg.com. FPSccg was developed by Johnson-Chilton Games, an independent company of gamers in Rolla, Missouri, and is printed by TMCards. FPSccg is not based on a specific FPS game, but is a proprietary title modeled after the entire FPS genre.
The FPSccg Edition One base set contains 220 cards of varying rarities. All rules and card lists are available at FPSccg.com. FPSccg was developed by Johnson-Chilton Games, an independent company of gamers in Rolla, Missouri, and is printed by TMCards. FPSccg is not based on a specific FPS game, but is a proprietary title modeled after the entire FPS genre.
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Rynek
Gra została również wydana pod następującymi nazwami:
FPSccg ,
FPS CCG ,
First Person Shooter Collectible Card Game
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ag.gameitem.lastUpdated: 2025-06-12 19:53:34.14