Dungeon Twist (2024)
Temps de jeu: 60
Age min.: 7
Joueurs: 2 - 5
Editeur: (Self-Published)
Concepteurs: Inconnu
Artistes: Inconnu
Mécaniques: Pieces as Map, Movement Points, Hand Management, Victory Points as a Resource, Tile Placement, Pattern Recognition, Modular Board, Dice Rolling, Turn Order: Pass Order, Pick-up and Deliver
Age min.: 7
Joueurs: 2 - 5
Editeur: (Self-Published)
Concepteurs: Inconnu
Artistes: Inconnu
Mécaniques: Pieces as Map, Movement Points, Hand Management, Victory Points as a Resource, Tile Placement, Pattern Recognition, Modular Board, Dice Rolling, Turn Order: Pass Order, Pick-up and Deliver
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Dungeon Twist is a turn-based tactical dungeon crawler with simple rules, textless game pieces, and a great strategic depth. A gang of questionable rogues strays across the Shifting Dungeon, a procedural maze full of loot, dead ends, and pesky hazards. Trick your opponents, grab the Treasure… and get out alive!
-Build together:
The core mechanic consists in building the map by placing or twisting square Tiles. Every board piece can be manipulated in order to create new paths, spawn loot and resources, or lock up and slow down opponents. A unique and ever-changing scenario will come to life by collaborating with other players (or just messing up with their agenda).
-Grab that Loot:
Every player has a simple objective: get filthy rich and escape. Wealth can be accumulated by pillaging around or collecting combos of matching Tiles (that can be traded for Rooms), but most of all... you can just steal from other players. Robberies are settled with dice and allow to grab any Token from the opponent's inventory.
-Choose your Rogue:
Each playable character can drastically change your approach to the raid, thanks to their unique skills and wacky personality. But there's always room for customization: scavenge for Objects and Potions in order to cheat fate or unlock a variety of bonus effects.
-Escape in time:
When someone manages to collect a Treasure Token and take it out of the Dungeon, the endgame triggers. The entire map will crumble to the ground after just a turn, burying everyone still inside. Basically, you don't just have to be the richest in order to win, but also plan your escape route in advance.
-description from publisher
-Build together:
The core mechanic consists in building the map by placing or twisting square Tiles. Every board piece can be manipulated in order to create new paths, spawn loot and resources, or lock up and slow down opponents. A unique and ever-changing scenario will come to life by collaborating with other players (or just messing up with their agenda).
-Grab that Loot:
Every player has a simple objective: get filthy rich and escape. Wealth can be accumulated by pillaging around or collecting combos of matching Tiles (that can be traded for Rooms), but most of all... you can just steal from other players. Robberies are settled with dice and allow to grab any Token from the opponent's inventory.
-Choose your Rogue:
Each playable character can drastically change your approach to the raid, thanks to their unique skills and wacky personality. But there's always room for customization: scavenge for Objects and Potions in order to cheat fate or unlock a variety of bonus effects.
-Escape in time:
When someone manages to collect a Treasure Token and take it out of the Dungeon, the endgame triggers. The entire map will crumble to the ground after just a turn, burying everyone still inside. Basically, you don't just have to be the richest in order to win, but also plan your escape route in advance.
-description from publisher
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Dungeon Twist
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ag.gameitem.lastUpdated: 2025-06-12 17:22:26.165