Rivoli 1797 (1998)
Playtime: 90
Min. Age: 12
Players: 2
Publisher: Vae Victis
Designers: Frédéric Bey, Marc Brandsma
Artists: Giuseppe Rava, Didier Bourgeois, Christophe Camilotte
Mechanics: Hexagon Grid
Min. Age: 12
Players: 2
Publisher: Vae Victis
Designers: Frédéric Bey, Marc Brandsma
Artists: Giuseppe Rava, Didier Bourgeois, Christophe Camilotte
Mechanics: Hexagon Grid
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This is the first of the "Jours de Gloire" battle games to appear in Vae Victis (the idea is to have them come out to roughly coincide with the 200th anniversary of the battle's occurance). Units are activated via activation marker draw, which drives the course of the game. This game system has undergone some changes since this issue, so players would be advised to acquire the most recent game in the series (as of this writing, the "full" rules are in Zurich 1799 and the "beginner" rules are in Marengo 1800).
As with all Vae Victis games, the counters need to be cut out and mounted. The rules are entirely in French, although translations are available online.
SYSTEM: Jours de Gloire Series (JDG)
- scale = 297 m/hex;
- time = 75 min/GT;
- strength = 200 men/SP.
As with all Vae Victis games, the counters need to be cut out and mounted. The rules are entirely in French, although translations are available online.
SYSTEM: Jours de Gloire Series (JDG)
- scale = 297 m/hex;
- time = 75 min/GT;
- strength = 200 men/SP.
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The game was also published under these names:
Rivoli 1797
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ag.gameitem.lastUpdated: 2025-06-10 23:05:41.93